2009 Suburban League Fastpitch League Rules

At class levels:

At 10U

  • Runners may only advance one base on a steal attempt
  • Runners may advance one base on overthrow except home
    Runners may not steal home
  • Batters may attempt first on dropped 3rd strike 
  • Runners may only advance home on a live, batted ball; or when forced by a walk/hit batter/defensive interference with bases loaded.  They may not advance home on an overthrown pick off attempt, nor on an out of play ball that was not a batted ball.  They may also not advance home on a dropped third strike with bases loaded;  in this instance the batter is out.

All 10U    12B,C    14C

  • A pitcher may pitch five innings in one night.  If either game goes into extra innings, that pitcher may pitch those extra innings.  If both coaches mutually agree, a pitcher may pitch more than five innings in one night.
  • Five runs per inning rule.  A team may score a maximum of five runs per inning.  This also includes the last inning.
  • Teams are required to bat the full roster with unlimited substitutions.

At class levels:

12 A    14 A    16 A,B,C    18 A, B

  • Teams are permitted to bat the full rosters with unlimited substitutions.  Umpires must notified prior to the start of the game.

18A & B Pitching Distance 40 feet

All levels:

  • Starting time for weeknight league games is 6:15 PM.
  • Doubleheaders to be played.
  • No new innings will begin after 65 minutes.
  • Any inning started before 65 minutes will be completed.
  • There will be a ten minute break between games.
  • There should be a fifteen minute grace period for late arriving teams.
  • If at the end of the 2nd game in a double header and the game is tied, international rules will be used for one more inning.  If after that inning, the score is still tied, the game will be complete and finish in a tie.  Subject to weather and lighting conditions.
  • Courtesy runners can be used for pitchers and catchers.  The courtesy runner is the last out.
  • Once a game is in progress, the umpire on the field is solely responsible for game delays, continuation, or termination due to weather, lightning, field conditions, etc.  In the event a game is terminated, the score reverts back to the previous completed inning unless the Home team is in the lead and the game is in the bottom of the inning.  A terminated game is considered complete if at least 35 minutes of the game had been played.  Games not meeting this requirement should not be recorded.

No Shows:

  • A team must contact their opponent by 4:00 PM on game day if they are not able to play.  Failure to do so results in a "Forfeit due to no show."  Any team forfeiting three league night games will be ineligible to play in the league qualifying tournament.